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#. Limiting Gaming Time

 

Playing games on smartphones and computers is a popular pastime around the world.

However, they can also cause problems for some users.

In late 2019, China made a law to combat excessive gaming among teenagers.

Under the law, people under the age of 18 are limited to 90 minutes of gaming time on weekdays.

On weekends, they are allowed to play for up to 3 hours.

This past March, a district in Japan made a similar law.

It now restricts teenagers to 60 minutes of gaming on weekdays and just 90 minutes on weekends.

Some people applaud the decision by these two East Asian counties.

They say that many teenagers cannot stop themselves from playing games excessively.

So, the law will teach these teenagers to exercise control.

This will also prevent the teenagers from developing a gaming addiction.

Furthermore, these supporters say that the laws allow teenagers to live a more balanced life.

They will still get plenty of time of play their favorite games every day, and even more time on weekends.

They will also have enough time for other activities, including playing outside and doing homework.

On the other hand, there are people who criticize the limiting of gaming time.

They argue that not all games can be played within the same amount of time.

Sometimes, a game may need more than 60 or 90 minutes.

So, the teenagers should be given the flexibility to go over the limit if they choose.

Also, there critics say that teenagers need to manage themselves and practice self-control.

This will help them to develop healthy gaming habits in the long term.

However, they cannot learn to do this if they are only following a law set by someone else.


pastime |pæstaɪm 취미 (=hobby)

 

combat |kɑːmbæt 전투, 싸움 (→single combat) / (좋지 않은 일의 발생이나 악화를) 방지하다[(방지하기 위해) 싸우다]

 

combatant |kɑːmbətənt 전투원, 전투 부대 (→non-combatant)

 

excessively 지나치게, 심히, 매우.

 

exercise |eksərsaɪz 

1.(신체적정신적 ) 운동   2.(일련의 동작들로 이뤄진) 운동; (기량을 닦기 위한) 연습   3.(권력권리역량 등을) 행사하다

 

exercise a strict control 엄중히 통제하다

 

develop dɪˈveləp 1.성장하다   2.개발하다   3.(병·문제가) 생기다; (…에) 영향을 주기 시작하다

 

go over 1.~을 점검하다   2.거듭 살피다

 

practice ˈpræktɪs 1.실행, 실천   2.관행, 관례   3.= practise

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